Jane McGonigal (born October 21, 1977) is an American game designer and author who advocates the use of mobile and digital technology to channel positive attitudes and collaboration in a real world context. Read full biography of Jane McGonigal →
There's no reason why the 'Lost' alternate reality game had to be officially made by the 'Lost' production crew.
Things like depression and obesity are global challenges.
I remember the first year at the Game Developers Conference I wore these big red giant knee-high boots. Nobody cared. You can wear anything you love... →
Surveys of thousands of gamers have shown that they're more likely to play real music if they play a music videogame. So it's an interesting... →
When we're in game worlds, I believe that many of us become the best version of ourselves: the most likely to help at a moment's notice. The... →
Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense... →
I ran through most of college and ran through most of grad school. When I was writing my dissertation for my Ph.D., it was literally the only hour of... →
When my life is stressful, my favorite game is called 'Pop It,' where you pop balloons and prizes fall out. It's a five-minute game that... →
We can boost our immune systems by strengthening our social networks and decreasing stress.
Games are work. There are economies popping up in games now because people value them.
Compared with games, reality is disconnected.
Games that make you feel good about yourself are good games to be playing.
I want to see a game designer nominated for a Nobel Prize.